Catholic app for kids

Mobile app to engage children during catholic services

About product

To keep kids engaged, the app guides them through the entire Mass – from the priest’s homily to the communion. Various scenarios unfold during the tasks – this is how young users get involved in religious life and learn in an interactive way.

For example, you have to guide your character through the maze to the pew, substitute the missing words in a prayer fragment, press the bell when the bell sounds, answer the questions, etc.

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4 people

TEAM
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2 months

WORK DURATION
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What was the task

Catholic Church representatives from Los Angeles asked us to draw UX prototypes for an app that aims to attract and keep children’s attention during Mass through gamification.

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Solution

We have worked out scenarios for multiple age groups: 0-5 years old, 6-9 years old, 10-14 years old, and 15+. The user receives bonuses for each completed mass, quests and additional tasks. You can track your progress and achievements in your profile, and you can improve avatars with bonuses.

The app’s stylistics is based on religious themes, the design is simple, colorful, with soft shades and easy-to-read graphics.

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Results

As a result, apart from the prototypes, we developed the entire design of the app’s main flow, and the avatars as the saints’ faces were generated using the Stable Diffusion neural network.

Main functions

  • Registration and authorization, customizing profile, avatar, notifications
  • Interactive participation in the Mass
  • Weekly tasks and quests
  • Bonuses for completed tasks
  • User achievements and progress
  • Avatars generated in neural network
Registration and authorization, customizing profile, avatar, notifications
Interactive participation in the Mass
Weekly tasks and quests
Bonuses for completed tasks
User achievements and progress
Avatars generated in neural network
01 Registration and authorization, customizing profile, avatar, notifications
02 Interactive participation in the Mass
03 Weekly tasks and quests
04 Bonuses for completed tasks
05 User achievements and progress
06 Avatars generated in neural network
Registration and authorization, customizing profile, avatar, notifications
Interactive participation in the Mass
Weekly tasks and quests
Bonuses for completed tasks
User achievements and progress
Avatars generated in neural network